Battles are more action-packed and take place between smaller teams, controls are reworked, and much more. Much like we did with World of Tanks: Mercenaries, we’ve looked at how console and PC truly differ in play styles and preferences and tailored the experience with that in mind. Legends has been built with console gamers in mind and to fit their needs. In fact, Victor Kislyi, Founder and CEO of Wargaming, had this to say about the upcoming console port in the press release: That being said, this port should be another knock out of the park. This would not be the first time that one of these games would be ported to console, for World of Tanks was ported to the current and previous generation of Xbox consoles. In addition, there will be gameplay changes overall, which will give console players a custom experience, and the game engine has been re-worked to utilize the current generation of console’s hardware. The commanders that are on the PC version of the game, along with their unique play styles and perks, will be present in World of Warships: Legends. The real meat of this announcement was in the press release. The trailer does not show much, but we do get a quick glimpse at the gameplay.
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